Stellaris best ship designs - Ship designs are more important than you may realize. Not even counting end game crisis, making sure your ships, fleets and military power is at the peak is ...

 
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They deal god awful DPS (6.22) and are basically hard countered by plating. To put that into perspective, a gauss cannon deals 16.3 DPS vs hull, 24.45 vs shields, and 8.15 vs armor. So id tou are fighting a ship with 3000 hp, 2000 armor, and 2000 shields a disruptor can kill the ship in 482 seconds.Stellaris Ship Create Guide 2024 [3.10 Meta Update] Are are get aware that Stellaris ship design has had a enormous rebalance, and with that an fighting system also the overall pace about the game. It was adenine long-awaited changing for the metabolite appears to is amassing Battleships with Neutron Launcers and going through the game mindlessly.Best Ship Designs in Stellaris. Best Corvette Ship Design; Best Frigate Ship Design; Best Destroyer Ship Design; Best Cruiser Ship Design; Best Battleship …Idiot's Guide to 3.8 Fleets. I spent a few hours last night searching around the sub and only found info I believe to be outdated or just didn't work for me. Can I just get a basic, idiot's guide (with the current meta) of good fleets to build (tech, ratio of ship types, etc.). I've put about 100-150 hours into the game but have been slacking ... Use swarm computer and Afterburner. Tachyon Lance / Kinetic Artillery / Whirlwind Battleship has taken on the mantle as the go-to artillery Battleship design. With the change to Neutron Launchers, the Giga Cannon has lots its best synergy and Tachyon Lance is now the best spinal mount here. Kinetic Artillery synergizes with it. Find out the direct holders, institutional holders and mutual fund holders for Genco Shipping & Trading Limited (GNU1.F).I have done the testing. I have presented results for the each class combination. Now prepare to recieve all of that information in a single, condensed table... They deal god awful DPS (6.22) and are basically hard countered by plating. To put that into perspective, a gauss cannon deals 16.3 DPS vs hull, 24.45 vs shields, and 8.15 vs armor. So id tou are fighting a ship with 3000 hp, 2000 armor, and 2000 shields a disruptor can kill the ship in 482 seconds. Disruptor cruisers. Cost effective, while still packing a punch, can overwhelm larger battleship fleets due to the whole ignoring shields and armor. And the guns are the right size to deal with smaller ships like corvettes and frigates. Also: armor is better than shields now, stack it up higher than shields on your ships, its worth it.Stellaris Ship Designs Are INSANEEver wondered how the INSANE Ship Design in Stellaris work??? This Video will answer your Question in UNDER 5 Minutes!My Pat...In recent years, there has been a growing trend in the construction industry – homes made from cargo containers. These innovative structures are not only unique in their design but...Idiot's Guide to 3.8 Fleets. I spent a few hours last night searching around the sub and only found info I believe to be outdated or just didn't work for me. Can I just get a basic, idiot's guide (with the current meta) of good fleets to build (tech, ratio of ship types, etc.). I've put about 100-150 hours into the game but have been slacking ...Artillery-class CruiserArtillery-class is definitely not a go-to Stellaris ship design, but it has a place in the game. The Kinetic Artillery/Neutron Launchers are devastating against hull ships in long-range engagements. They are very good against big ships and are not effective against smaller ones. The main idea of this ship is to wipe …Stellaris: Best Ship Designs. These top-notch Stellaris ship designs will help you conquer your enemies and build your empire. The reactor provides the highest …If not, look no further for some of the best possible ship design ideas. Just remember, build for flexibility in the early game and specialize for your greatest foe in the late game. Starter Corvette. The very first ship you will ever get; it needs a little help. Stellaris Ship Design Guide 2.2 |Corvettes| The most basic of basic, the Corvette.The TL;DR is that there's 3 relevant designs in the late game: Artillery battleships (spinal mount + 4 large slots) Carrier battleships (carrier bow and core, maximum fighters) torpedo corvettes. The arty battleships beat everything but torpedo corvettes which they can't track, the corvettes beat arty battleships, carriers beat the corvettes ...The Unbidden use all shields, so anti-shield weaponry is best. They also use anti-armor weapons, so using shields on your own ships is best. Also their weapons are relatively short range, so the long range of Kinetic Artillery is best. Is a Battleship design with 1xGiga Cannon, 4xLarge Kinetic Artillery, 4xLarge Psionic Shields and 2xLarge ...Stellaris: Best Ship Designs These top-notch Stellaris ship designs will help you conquer your enemies and build your empire. The Distinguished Admiralty Civic is all about meeting force with ... Edit: best ship for bombardment is dragon. Just because its moral damage, just imagine a massive fuck off dragon spewing death form space... Archived post. New comments cannot be posted and votes cannot be cast. IIRC the only thing is the dimension of the fleet. 20 naval point of laser corvette or 20 naval point of kinetic battlefield do the ... The web is awash with glitter. Most people have by now forgotten about Ship Your Enemies Glitter, a business that sent an envelope full of glitter and was for a few days in January...May 12, 2020 · Subscribe to downloadSmarter Ship Design [3.11] Subscribe. In 1 collection by Dragatus. Dragatus' Vanilla-ish Mods. 7 items. Description. This mod aims to guide the AI empires to design its ship designs more effectively and adds a few ship sections I felt were lacking. If you use auto-generated ship designs those will also be improved. The ship designs and loadouts in the guide are effective against all AI empires and all Awakened empires. In addition, the guide will also feature loadouts that are tailored specifically for dealing with the End-game Crisis events. This guide will be updated with every major stellaris patch being released. 4. 4.Best Ship Designs in Stellaris. Best Corvette Ship Design; Best Frigate Ship Design; Best Destroyer Ship Design; Best Cruiser Ship Design; Best Battleship Design; Best Titan Ship Design; Ship Design Tips TLDR: "Auto-Best" is usually, if not always, worst. No absolutely not. go in and design it yourself. then change it overtime based on your enemies ship design and what your best weapon tech is. I would recommend against it. Personally, I have a preference for missile corvettes and lance battleships. Any Way To Disable "Auto-Best" ship designs. Any time I get a new ship Tech, my ship designer is filled with new "Auto-Best" designs that I have to delete. Isn't the Auto-Upgrade checkbox supposed to just upgrade my current designs to better version without making whole new designs? There's the auto-upgrade for each design on the right side ...Tachyon Lance / Kinetic Artillery / Whirlwind Battleship is the go-to Artillery Battleship design. There are no good anti-armor weapon options for L slots so the Tachyon Lance is the best choice for Spinal Mount, with Kinetic Artillery in an Artillery core to break shields. The broadside stern with Whirlwinds is used because it gives an extra ...Accuracy describes how good the weapon is at firing at an enemy ship in general. The coilgun has an accuracy of 75%. Now Effective Evasion is subtracted from the accuracy to get the Chance to Hit. So here we get a CtH of 75 – 8 = 67%. This means that there’s a 67% chance of the shot connecting and doing damage.Apr 27, 2019 ... In this video, I'm going provide you with a guide for cruiser ship designs for Stellaris 2.2. I'll walk you through my early game, mid game, ...Are max evasion Destroyers the best ship design in Stellaris? Are they better than battleships? In this video we will find out! Lets look at how to assemble,...Click on the link and download the official Star TrekGame and explore the deep space: https://smart.link/j7qngs6tkfeo1 Stellaris Destroyer Design is a diffic...Each Tempest fleet comes with a Titan, and its main weapon (an Energy Arc) does 5-10k damage per shot which bypasses shields and armor. That means you will lose at least one ship per engagement unless this weapon misses, which is unlikely if you have anything bigger than a destroyer. Bursting down their titan with bypass weapons isn't a great ...Corvettes. The first fleet composition we will discuss is a Corvette-based composition. As you maybe have already thought, the ideal type of Corvette is a Torpedo-Corvette. Corvette-based means a fleet of more than 50 corvettes that can have any type of loadout but should be built towards having as much evasion as possible.However one of the best ships in the game is the 3xTorpedo/Devastator/Swarmer missile cruiser. It has so much fire power that the PD gets overwhelmed and can only stop the swarmer missiles. The majority of your Torpedos will hit their target. I don't think any ship design has as much potential damage output as a missile cruiser.This article is for the PC version of Stellaris only. The Ship Designer (Hotkey F9) is where players may create, update and customize ship templates and defense stations. If a ship of a design is under construction or being upgraded, the design cannot be edited. Many naval strategies advise that their empires deploy several types of warships to ...What is the best ship design to fight a fallen empire Archived post. New comments cannot be posted and votes cannot be cast. Share Sort by: Best. Open comment sort options ... ask questions and/or talk about the 4X grand strategy game Stellaris by Paradox Development Studio. Members Online.This is a great design before you get Battleships, but once you get to Arc Emitter the Battleship is just better at that role that Cruisers are. Comparing 1 Carrier Battleship vs 2 Missile Cruisers is 1X+2M+2S+2H+2P vs 10M+4S, and this is just isn't even close, the Battleship is bringing vastly better guns to the fight.Use swarm computer and Afterburner. Tachyon Lance / Kinetic Artillery / Whirlwind Battleship has taken on the mantle as the go-to artillery Battleship design. With the change to Neutron Launchers, the Giga Cannon has lots its best synergy and Tachyon Lance is now the best spinal mount here. Kinetic Artillery synergizes with it. In this video I take a long look at Battleship design in Stellaris. I take you through every viable build currently in the game, why they work and the method... A quick look at the Stellaris wiki confirms that a Corvette is the best. Piracy suppression depends on the number of ships present in a system, so with Corvettes you can get a lot in a fleet without denting your Naval Capacity too much. The one advice I'd probably give is to design a Corvette with the slowest sub-light drive you can, since the ...It was a long-awaited change since the meta seemed to be amassing Battleships with Neutron Launcers and going through the game mindlessly. The Guide is up-to-date for the 3.10 “Pyxis” Patch. +Added Ship Designs for each Endgame Crisis! +Added Titan/Juggernaut Ship Design. +Added Bonus Tips.Jun 6, 2023 · Ugh. Frickin' Space Empires series had "Optimal Range" AI combat strategy decades ago. Just another of the ways in which Stellaris ship design is mostly a matter of dealing with arbitrary pointless restrictions, when any half-competent engineer or tactician in reality could come up with much, much better designs. In this video I take a long look at Battleship design in Stellaris. I take you through every viable build currently in the game, why they work and the method...They win one battle. if you try to win a 2nd battle with corvettes you risk losing the war. There are two basic fleet designs in the game. Battleships with very long range (a mix of X-weapons and fighters) Or very fast ships with high evasion. The high evasion ships do better with at least missile range.Jun 19, 2019 · Accuracy describes how good the weapon is at firing at an enemy ship in general. The coilgun has an accuracy of 75%. Now Effective Evasion is subtracted from the accuracy to get the Chance to Hit. So here we get a CtH of 75 – 8 = 67%. This means that there’s a 67% chance of the shot connecting and doing damage. Let me Export or Import ship designs. Too late for 3.8 but maybe for 3.9 or 4.0 we could have like a Gallery of Ship designs made by the player itself to save time. Or a tool to export and import designs like CK3 Character creator. Archived post. New comments cannot be posted and votes cannot be cast. Yeah, I should be able to save my ship ...When it comes to shipping, UPS is one of the most popular and reliable carriers. With their wide range of services, they can help you get your packages delivered quickly and secure...Tips for ship design? Advice Wanted. Usually I just let Auto-best handle it, but I know the game's definition of "best" is questionable. I'm branching into militaristic empires for the …For 1.8.3 Stellaris, although I imagine these might be future proof for a while. Pre-Battleship Counter Design for Standard AI & Enemy Players the standard Pocket Knife Cruiser ... The above design is honestly the best ship in the game right now and I would recommend it over the pocket knife cruiser as the generic go to ship.1. Corvette Ship Design. When delving into the realm of Stellaris ship design, one can immediately observe the crucial role played by Corvette-class ships. These ships serve as the foundation in the early stages, equipped with Guardian Point-Defense systems that effectively counter Marauder missiles.There are two main height and four main length options when it comes to the size of shipping containers. Sizes don’t vary too much beyond that, because shipping containers are buil...TLDR: "Auto-Best" is usually, if not always, worst. No absolutely not. go in and design it yourself. then change it overtime based on your enemies ship design and what your best weapon tech is. I would recommend against it. Personally, I have a preference for missile corvettes and lance battleships.Shipping packages can be a daunting task, especially if you don’t know the cost of shipping. If you’re looking to ship a package with UPS, you’ll want to know how much it will cost...How to See Enemy Ship Design in Stellaris. At higher game difficulties, the AI is a very tenacious opponent. Their behavior is smarter, and they receive substantial bonuses to their economy and damage output. At lower difficulties, you can create generic powerful ship designs, and this would carry you to a game victory. When you start …The TL;DR is that there's 3 relevant designs in the late game: Artillery battleships (spinal mount + 4 large slots) Carrier battleships (carrier bow and core, maximum fighters) torpedo corvettes. The arty battleships beat everything but torpedo corvettes which they can't track, the corvettes beat arty battleships, carriers beat the corvettes ...tesla battleships. Dyson Beam. Military ships. Covettes with disruptors if you are undertech’d. Battleships with FAE normally. Corvette swarm + fighter craft. First large swarm of corvettes followed by large titans and battleships with a variety of x class cannons and proton launchers in medium parts of the ships.Different ships are good at different things. I find Corvettes, Cruisers, and Battleships are the best ship classes. Each of them is really good with different kinds of weapons (Corvette is good with S, Cruisers with G, and Battleships with X/L/H) Note that you can have multiple different designs for the same ship type.Dark Species Shipsets. Contains 7 items. In 1 collection by Odin. Stellaris Empire Customisation. 51 items. Steam Workshop: Stellaris. I've found that, of all the empire customisation options, good ship sets are amongst the trickiest to track down. There are so many mods relating to adjusting ship behaviour or appearance in one way o.Best will basically always be X-slot + 4 L-slots once you have spinal mounts and Kinetic Artillery/Neutron Launchers. When Battleships are very new (you've recently gotten the tech yourself and your rivals don't have them yet, and KA/NL likely don't exist yet at this time) including sections with more medium guns (Broadside sections or Hangar ...So a swarm of disruptor Corvettes is a solid option. Strike craft battleships with a tachyon lance and missiles anywhere they'll fit is what I'm running. The lance will basically one shit anything it touches. The strike craft murder Corvettes. It's a solid take all comers ship. AI fleets tend to use plasma and auto cannons a lot so out ranging ...1. Corvette Ship Design. When delving into the realm of Stellaris ship design, one can immediately observe the crucial role played by Corvette-class ships. These ships serve as the foundation in the early stages, equipped with Guardian Point-Defense systems that effectively counter Marauder missiles.Stellaris: The New Ship Meta. In this video I review some powerful new ships designs taking advantage of new technologies, weapons and ascension perks in the...Oct 19, 2020 · This ship has another name, the Carrier battleship, which refers to the tactical potential of your hangar. Basically, this type of ship is optimized to get in close to enemy forces and let you unleash a swarm of smaller attack craft. To maximize your chances, we recommend packing in afterburners, auxiliary fire, a line computer, and max systems. Stellaris Corvette Design has changed massively since the Stellaris 3.6 Combat Rework. Let's look at Pre-Contact Wars and the ships we will use to fight them...The most important thing to do is get your weapon technologies upgraded. The ideal situation is to reach Cruisers before first conflict, as Carrier Cruisers will counter any Corvette or Destroyer design, but this is often unrealistic while keeping your Alloy output high enough to produce those Cruisers once you have them. 3. Just started a game ...A mix of 80% Spinal Mount Artillery Battleship with 20% Spinal Mount Carrier Battleship will beat everything and anything, and there's no reason to specifically counter your opponents. Yes, there will be some situations where Torpedo Corvettes will do better or massed Spinal Mount Carrier will do better, but by and large 80%/20% Artillery ...Best Ship Designs in Stellaris. Best Corvette Ship Design; Best Frigate Ship Design; Best Destroyer Ship Design; Best Cruiser Ship Design; Best Battleship Design; Best Titan Ship Design; Ship Design Tips1. Corvette Ship Design. When delving into the realm of Stellaris ship design, one can immediately observe the crucial role played by Corvette-class ships. These ships serve as the foundation in the early stages, equipped with Guardian Point-Defense systems that effectively counter Marauder missiles.So it doesnt really matter what ship design you use. OB damage is calculated by multiplying base damage (depending on stance) by fleet size modifier (cap at 200), and then take modifiers (positive from attacker's traditions, OTD, etc.; negative from defender's traditions, PSG, designation, etc.) into account.Apr 21, 2019 · Fallen / Awakened Empires use a special set of designs for their ships that they don't switch. The xenophobe empire for example sometimes got the design for their battle cruisers that only uses kinetic weapons (artillery + gauss cannons) and their smaller ships use kinetic weapons + point defense so you switch all your defenses to armor and don't use rockets since their support ships will ... If you throw enough of them at a problem, they'll solve it, but in an expensive manner. #2. WonnaBeWilson May 8, 2021 @ 5:12pm. sorry I ment, loadout. #3. AngleWyrm May 8, 2021 @ 7:21pm. NSC2 gives the ability to assign range of combat for ship designs, which works with weapon ranges. So my favorite corvette is PTM Shortbow, loaded with swarmer ...If one ship type is destroyed in a fight, the whole thing goes down. The Missile Sausagefest. Pros: The strongest one, even early game. The most mindless when it comes to ship design. You won't even need to change your ship design any. Superior range, so they get the first strike out. Cons: Easily countered by PD.Once Swarmer/Whirlwind Missile tech is researched, I strongly believe that the best ship design in the midgame is the “Macross” Cruiser design. As many M slots as possible, … Ship designs are more important than you may realize. Not even counting end game crisis, making sure your ships, fleets and military power is at the peak is ... Stellaris Ship Design Guide 2024 [3.10 Meta Update] We are get aware that Stellaris ship design has had a massive rebalance, and with such the fighting system and the overall pace of which game. It was an long-awaited change since the meta looked in be amassing Military with Neutron Launcers and departure through the game mindlessly.The Ship Designer (Hotkey F9) is where players may create, update and customize ship templates and defense stations. If a ship of a design is under construction or being upgraded, the design cannot be edited. Many naval strategies advise that their empires deploy several types of warships to fill different tactical roles and face different ...Lushent. All ship styles and their respective ships. This contains spoilers if you don't want to see the later stages of the various ship styles please back out! I created multiple albums of one set of the various ship styles including all ships and the fortress station with a top view and side view. The sections I am using for the ships and ...The ship designs and loadouts in the guide are effective against all AI empires and all Awakened empires. In addition, the guide will also feature loadouts that …This design was designed to deal maximum Depth charge damage, for the best cost-effectiveness possible. It is not good at detecting subs, only at killing them. Use this ship either as a convoy escort or strike force: 1 ship per sea zone should be enough for chasing enemy subs away.Other method: Two fleets, the first with only long range Battleships (Basically, Giga cannon with kinetic artillery) with an admiral that give you 10% extra range. The second fleet consisting of Medium plasma cruisers with one flak artillery, destroyers with Kinetic artillery (L) and Plasma (M), corvettes with Neutron torpedo and Plasma (S ...Sep 24, 2023 · Best Ship Designs in Stellaris. Best Corvette Ship Design; Best Frigate Ship Design; Best Destroyer Ship Design; Best Cruiser Ship Design; Best Battleship Design; Best Titan Ship Design; Ship Design Tips Published Jul 26, 2022. These top-notch Stellaris ship designs will help you conquer your enemies and build your empire. When it comes to building an empire, Stellaris gives players plenty...The best ship design depends on your specific playstyle, the technologies available to you, and the types of enemies you’re facing. However, there are some general guidelines that can help you create effective ship designs: Ship Roles: Corvettes: Fast and agile ships, ideal for scouting, flanking, and harassing enemy fleets. Load them with ...Use swarm computer and Afterburner. Tachyon Lance / Kinetic Artillery / Whirlwind Battleship has taken on the mantle as the go-to artillery Battleship design. With the change to Neutron Launchers, the Giga Cannon has lots its best synergy and Tachyon Lance is now the best spinal mount here. Kinetic Artillery synergizes with it.Always design. Auto-best is pretty crap. Design your ships for the enemy you expect to fight. Always self-design. Beyond fleet manager bugs with autodesign active, you'll be able to do so much better than the game. Kinetics vs shield-heavy enemies. Plasma vs armor heavy. PD vs fighter and missile swarms.Use swarm computer and Afterburner. Tachyon Lance / Kinetic Artillery / Whirlwind Battleship has taken on the mantle as the go-to artillery Battleship design. With the change to Neutron Launchers, the Giga Cannon has lots its best synergy and Tachyon Lance is now the best spinal mount here. Kinetic Artillery synergizes with it.The Unbidden have heavily shielded ships, and their weapons all suck vs shields. Also, they have the shortest range weapons out of all the crises. A fleet full of Battleships, equipped with Giga Cannons and loaded to the gills with Kinetic Artillery, with as many high-tier shields as you can put on them, with Artillery computers and - if you …Feb 24, 2023 ... ... designs that form a nice rock ... Stellaris Ship Design After The 3.6 Combat Rework ... The Best Of The Best | F-22 Raptor Vs Su-47 ...This sizable collection of new appearances for Stellaris’ different ship classes lets you explore the stars in the style of the Klingons, Tholians, Caitians, Romulans, Cardassians, and – of course – the Terrans. Each stand-alone mod checks all the boxes, from Corvette to Juggernaut, often offering several designs for the same ship class.

Ship designs are more important than you may realize. Not even counting end game crisis, making sure your ships, fleets and military power is at the peak is ... . Canandaigua dispensary

stellaris best ship designs

You may have heard about freight shipping, but you weren’t exactly sure exactly what it meant. How did it differ from regular shipping? Is it more expensive, or is it cheaper? Chec...tesla battleships. Dyson Beam. Military ships. Covettes with disruptors if you are undertech’d. Battleships with FAE normally. Corvette swarm + fighter craft. First large swarm of corvettes followed by large titans and battleships with a variety of x class cannons and proton launchers in medium parts of the ships.In this video I take a long look at ship design in Stellaris, with a specific view of defeating the crisis. I take you through every viable build currently i... Use swarm computer and Afterburner. Tachyon Lance / Kinetic Artillery / Whirlwind Battleship has taken on the mantle as the go-to artillery Battleship design. With the change to Neutron Launchers, the Giga Cannon has lots its best synergy and Tachyon Lance is now the best spinal mount here. Kinetic Artillery synergizes with it. Other method: Two fleets, the first with only long range Battleships (Basically, Giga cannon with kinetic artillery) with an admiral that give you 10% extra range. The second fleet consisting of Medium plasma cruisers with one flak artillery, destroyers with Kinetic artillery (L) and Plasma (M), corvettes with Neutron torpedo and Plasma (S ...Dark Species Shipsets. Contains 7 items. In 1 collection by Odin. Stellaris Empire Customisation. 51 items. Steam Workshop: Stellaris. I've found that, of all the empire customisation options, good ship sets are amongst the trickiest to track down. There are so many mods relating to adjusting ship behaviour or appearance in one way o.Late-game Corvettes can be built either with Torpedoes or with Autocannons. Torpedo Corvettes are a good counter to Artillery Battleships under most circumstance, while Autocannon Corvettes can be a good complement for Battleships (but are not particularly great on their own). Corvettes are vulnerable to Strike Craft, so be mindful of that.AI ship design needs to be completly reworked. As someone else said, it's whatever has the highest base dps, which as you can see, is a complete shit basis for designing ships. Especially with the new combat mechanics, ship design needs to take into account the design of other ships, range, firing arc, damage modifiers, etc.Best Ship Designs in Stellaris. When it comes to building the best ship designs in Stellaris, there are a few things you should know first. First off, there is a best design for every class of ship. There are 6 classes of military ship in Stellaris. In size order these are: Corvette, Frigate, Destroyer, Cruiser, Battleship, and Titan.How much does Menards charge for delivery? We detail the delivery costs for in-store and online purchases, plus Menards' variety of shipping options. Menards’ delivery costs range ...Any Way To Disable "Auto-Best" ship designs. Any time I get a new ship Tech, my ship designer is filled with new "Auto-Best" designs that I have to delete. Isn't the Auto-Upgrade checkbox supposed to just upgrade my current designs to better version without making whole new designs? There's the auto-upgrade for each design on the right side ...This is my second time trying to fight them. The first time I didn't win and so this time I'm being extremely cautious. It's currently 2320. My fleets right now consist of 3 main parts: fleets of 21.8k, 21k, and 13.6k. I have 2 titans together... The TL;DR is that there's 3 relevant designs in the late game: Artillery battleships (spinal mount + 4 large slots) Carrier battleships (carrier bow and core, maximum fighters) torpedo corvettes. The arty battleships beat everything but torpedo corvettes which they can't track, the corvettes beat arty battleships, carriers beat the corvettes ... .

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