Medieval dynasty farm shed - Clay is a resource used in the production of daub and clay utensils like clay bowls and bottles. The player can use a shovel to extract clay from clay deposits. Villagers can produce clay when they are assigned as miners at the Excavation Shed. Clay can be used to produce daub and clay utensils in a Workshop.

 
Our Season 14 Goal is to go from year nine to year 21 so our son and children from the village can start their apprenticeships! I day seasons, Inf Weight/Fas.... Bolivar real talk

I'm currently trying out a method of "hiding" my grain seeds from my Barn by putting some into the Farm Shed chest. I'm hoping that even if the Barn runs through my entire supply of oats and rye making animal feed, I've got some seed in reserve for planting.Medieval Dynasty is a unique combination of multiple successful genres: Survival: The need to survive, feed and ensure survival through hunting, farming and ...Nov 28, 2560 BE ... Time to buy some hens and feed! Welcome back to Farmer's Dynasty. The game all about repairing, rebuilding, farming and life in general.I have a farm shed and all the tools that are needed for it to run housed in storage. For whatever reason the workers aren’t working and they keep needing tools (bags, hoes, sickles). All of these things are made and Available in the storage. I’ve also moved the tools to the farm shed and waited a few days to see if the notification goes ...Medieval Dynasty - Rustic Realism ReShade Preset. Just a simple ReShade preset I've been working on over the past couple of days. ... profits, raw materials for buildings and feed requirements.Additionally: Boost effect search._MeDy-Tools - mehr als eine Warentabelle: Einkaufs- & Verkaufspreise, Gewinne, Rohstoffe für Gebäude und ...Lastly I would check your fields and your seed count. In all likelihood it usually means your farmers are trying to plant something in season but don't have enough resources per field square needed or that the farm shed is too far away for them to work efficiently. But the red farm icon specifically indicates something is preventing your ...Hello a question, my barn making fertilizer to use on my field, and they put it in resource storage building, but my question is can i make it transfer some how to my farming shed for my farmers as they dont go and collect it from the resource storage building, do i need to run my self back and forward as the fertilizer is very heavy and my farming shed cant …A world of adventure! Medieval Dynasty is a first-person, open world, realistic medieval life simulator, survival and town builder game, developed by Render Cube and published by Toplitz Productions.Released on Steam Early Access on September 17th, 2020. Hunt, survive, build, and lead in the harsh Middle Ages. Create your own Medieval Dynasty and ensure its long-lasting prosperity or die trying!for profit potage seems to be the easiest you can plant cabbage 2x a year and with a decent hunter in the hunters shed youll get tons of meat. Flax takes alot of it to make thread but the seed sells pretty decent i plant 50 plots of flax then in summer plant 50 plots of cabbage. at start 18-20 plot farm works well untill you are established.How to farm in the early game of Medieval Dynasty - FULL GUIDE!🟪Join My Discord: https://discord.gg/q4JCFs4fwJ 🟪 JOIN My Server: https://www.patreon.com/k...Assigning Villager Jobs. To assign a villager to a job, open the Management tab on the main menu. From here, you will be able to see all your villagers on the left-hand side of the screen. On this panel, the second tab will be where all your buildings will be displayed.The Cowshed is an animal husbandry building that allows the player to buy and keep cows. The Cowshed is unlocked at 3,500 Farming tech points. It is an animal building for cows. The fed cows provide milk. An employed animal keeper keeps them fed and also collects milk. Upon completion, the Cowshed will contain a storage sack allowing 50 kg of …for profit potage seems to be the easiest you can plant cabbage 2x a year and with a decent hunter in the hunters shed youll get tons of meat. Flax takes alot of it to make thread but the seed sells pretty decent i plant 50 plots of flax then in summer plant 50 plots of cabbage. at start 18-20 plot farm works well untill you are established.Your workers can (for their work needs) only interact with the chest of the building they work in, and the chest in the resource and food storage buildings. They can't take stuff from anywhere else, so therefor your barn workers can't access the chest in the farm shed and your seeds are quite safe from them. #2.I'm currently trying out a method of "hiding" my grain seeds from my Barn by putting some into the Farm Shed chest. I'm hoping that even if the Barn runs through my entire supply of oats and rye making animal feed, I've got some seed in reserve for planting.Fertilizer is a resource used to fertilize fields. Fields must be fertilized and then ploughed before seeds can be sowed. Fertilizer is applied to fields using a Simple Bag or a Bag. Each field plot requires one unit of fertilizer. Fertilizer can be crafted using the workbench at a barn without the need to unlock any technology or buying any scheme. One unit of Fertilizer requires either 2 ...In terms of labor, 4 farmers can handle around 200 crop tiles per season, depending on how efficiently your farms are laid out. that´s depend on what to do. One farmer can harvest 200 tiles of grain with scythe (less with sickle) or 60 tiles of veggies per day. And round about 100 tiles per day plow, fertilieze or sow.tools and seeds for farmers. just to confirm am i correct in saying all tools for the villagers goes into he storage building But seeds fertilizer rot and manure go into the barn. Showing 1 - 3 of 3 comments. Holyvision Oct 7, 2021 @ 7:59am. When you look at an item in the upper right of it's description it either says "Food Storage" or ...In terms of labor, 4 farmers can handle around 200 crop tiles per season, depending on how efficiently your farms are laid out. that´s depend on what to do. One farmer can harvest 200 tiles of grain with scythe (less with sickle) or 60 tiles of veggies per day. And round about 100 tiles per day plow, fertilieze or sow.Hello a question, my barn making fertilizer to use on my field, and they put it in resource storage building, but my question is can i make it transfer some how to my farming shed for my farmers as they dont go and collect it from the resource storage building, do i need to run my self back and forward as the fertilizer is very heavy and my farming shed cant …So, here is everything you need for farming in Medieval Dynasty: Hoe – A tool for cultivating the land before planting seeds. You can create it using the crafting …Two companies linked to the Belfer family had a combined stake in FTX Group that was valued at $34.5 million last year, the Financial Times said. Jump to New York's Belfer family l...What did these two U.S. presidents, who were also father and son, have in common beyond their first and last names? Advertisement Family dynasties in U.S. politics are not uncommon...This is new! Are these the real farmers and not the ones at the Barn?Hello. I have a few questions: 1/ is a farm shed dependent on the barn. The villagers don't want me from the shed. Workers from the main village must always come. 2/ is it possible to set a non-saleable minimum for sellers? If I'm selling something that I need and partly for myself (grain and the like), they usually sell the whole thing, regardless of …Store them in Resource storage or any other chest besides barn if you don't want your npc to use them. 3. Reply. Nuklia. • 3 yr. ago. If you don't want your field workers to use the seeds do not put them in any chest even your own house chest, throw them in a pile on the barn workbench or anywhere that you wont forget about them and they will ...Bronze tools, bags (simple and cloth), seeds and plenty of fertilizer are all available from the Resource Storage, but my field workers are idling because they lack resources. Did I miss a step in this transition to Farm Sheds?Windmill is a farming building that enables the more efficient production of Flour, and allows villagers to be assigned as Millers. A type of farm building. Workers employed here will provide Flour. Has the Millstone inside. More efficient than Querns at the Barn. Windmill is unlocked at 10,000 Farming Tech points. It is a worker building for flour milling. For flour production: it needs 5 x ...Medieval Dynasty Official Guide Book. Hello Village Leaders, For all you serious collectors out there, take a look at the Medieval Dynasty Official Guide Book. It's an encyclopedia of all things in the Medieval Dynasty. The Guide Book will show you the nuances of the game, and it will help you make the right decisions while creating your dynasty.r/MedievalDynasty. • 1 yr. ago. Immediate_Guidance32. Farmers aren't working out of farm shed? I have fields that need harvested and fertilized but my farmers 4 of them are just standing around in the farm shed while a farmer from a different shed halfway across the map comes over to harvest? 9. Add a Comment. Sort by: Search Comments.I'm currently trying out a method of "hiding" my grain seeds from my Barn by putting some into the Farm Shed chest. I'm hoping that even if the Barn runs through my entire supply of oats and rye making animal feed, I've got some seed in reserve for planting.A field is a farming "building" that enables the production of various crops and vegetables. A Field is a patch of land that is used for cultivation of various plants, such as grains, vegetables, flax, etc. The Field is unlocked and immediately usable at the start of the game. Fields can be either manually tended by the player or can be automated by assigning villagers to the Farmer profession ...Will craft stone knives, and stone axes for coin super early game, before any buildings. And continue during early game when these can be automated. This is important to afford fertilizer and cabbage seeds for our year 1 farm. Should only have to make one reed trip for straw as it's lightweight.Check the tool's durability under each tool. - Tools attach to each building, not to the NPC worker. If the NPC worker took a tool, then the building is destroyed. The NPC worker will need a new tool again. - NPC workers use tools from the lowest type and durability first. For example: Stone Axe first then Iron Axe.Hello gamer, of note, I personally keep seeds, bags, hoes and sythes in the shed to help with weight in the storage. The workers will start in the shed before the go to storage .. this is also true for all workers .. happy gaming :)) i did build a few more resource storage and now i can have 9k storage. #14.Barn III is a tier-3 farming building that enables the production of various farming-related items, and allows villagers to be assigned as Barn Workers. Barn III is unlocked at 8,000 Farming Tech points. It is a worker building for threshing and flour milling. It has also a workstation for crafting grain, seed, manure and feed bags, a threshing floor, mill and a large storage. Upon completion ...Farm fields: I've also named my fields in respect to the farm shed they're nearest to so I can concentrate work on certain fields simply by assigning another worker from one farm shed to another that needs help. Mines: I've named my mines and corresponding houses to keep track of the miners and where they live and work. Mostly for RP purposes ...Medieval Dynasty - Rustic Realism ReShade Preset. Just a simple ReShade preset I've been working on over the past couple of days. ... profits, raw materials for buildings and feed requirements.Additionally: Boost effect search._MeDy-Tools - mehr als eine Warentabelle: Einkaufs- & Verkaufspreise, Gewinne, Rohstoffe für Gebäude und ...No. #1. Morri Mar 21, 2023 @ 12:36am. workers in the shed only work fields and orchards, just like the "farm workers" in the old barn used to do. Old barn had "farm workers" and "barn workers", so in the winter you would have had to swap them over from "farm worker" to "barn worker" anyway. No difference there now, just a different building.This is new! Are these the real farmers and not the ones at the Barn?Thankfully, the quests are pretty straightforward in terms of starting them; right at the start of the game, you will begin the first story quest. The maximum build limit is 70. This can be reached after successfully completing every story quest in the Valley. Your current story quest can be viewed on the right-hand side of the screen, as well ...Nov 29, 2563 BE ... Medieval Dynasty: Extraction Buildings Tutorial - Woodcutters Lodge, Excavation Shed, and Well ... How to run a farm in Medieval Dynasty. 7C•39K ...May 26, 2023 · NPCs don't need to interact with storage buildings. Farm shed just need to be close to the majority of the farm/orchard. Also, the worker should live closer to the farm shed. #1. Einherjar May 26, 2023 @ 3:30pm. Resource storage :) #2. pdoan8 May 26, 2023 @ 4:28pm. I had similar problem with fisherman has no tool (fishing spear) when there are ... Barn I is a tier-1 farming building that enables the production of various farming-related items and allows villagers to be assigned as Barn Workers. Barn I is unlocked at 10 Farming Tech points. It is a worker building for threshing and flour milling. It has also a workstation for crafting grain, seed, manure and feed bags, a threshing floor, mill and a small storage. Upon completion, Barn I ... Barn I is a tier-1 farming building that enables the production of various farming-related items and allows villagers to be assigned as Barn Workers. Barn I is unlocked at 10 Farming Tech points. It is a worker building for threshing and flour milling. It has also a workstation for crafting grain, seed, manure and feed bags, a threshing floor, mill and a small storage. Upon completion, Barn I ... What could be is that you have production buildings without workers or without orders. If you go to the managment tap and then to buildings, do you see warnings there? If so, what do they look like? ... Medieval Dynasty > General Discussions > Topic Details. Date Posted: Jan 7, 2023 @ 9:09am. Posts: 18. Discussions Rules and GuidelinesThis is new! Are these the real farmers and not the ones at the Barn?They will plant which ever crop the field is designated for and use the number of seeds needed for the field. If you want to reserve seeds (say flax or wheat) you should move them out of farm or resource storage, I believe they use what is in the building first, then pull from resource storage. You are correct. #3.Diplomacy is a skill that improves the player's interactions with NPCs and their ability to gain dynasty reputation points. At a Vendor, each item you trade gives Diplomacy skill equal to 1% of the trade value. Completing side quests also increases the Diplomacy skill. Villagers will gain Diplomacy skill when assigned as Stallholders to a Market Stall. Items will automatically be sold, and the ...There's no limit on what fields it will impact, but you have to make sure it's close enough to the fields for the farmers to actually reach it during their work hours. Because when the work day start, the farmers will start moving towards the shed, and once they reach it, they will go to the closest field/orchard that has any work for them to do.Oct 24, 2565 BE ... Medieval Dynasty Gameplay Medieval Dynasty Description: Hunt, survive ... Farmshed Decorating Medieval Dynasty. Rose•17K views · 3:57:46. Go to .....You have to put everything your farmers need in the material store, manure, fertilizer, seeds, simple bags, tools for field cultivation. That should actually work right away. #2. Goldi_Toplitz [developer] Jul 6, 2022 @ 1:15am. If you put everything into the resource storage or the chest of the barn you just need a little patience.Sickle is used to harvest Flax, Oat, Rye, Wheat and Poppy from fields. It can also be used as a weapon to deal 20-40 damage depending on the type of the sickle. Farmers working at Farm Sheds must be provided … Buildings are structures that the player can construct. They are classified into six types each serving a different purpose, including houses, resource buildings, storage buildings, farming buildings, survival buildings and production buildings. Buildings can be constructed from the building menu, which is Q (by default). There are many types of buildings, such as houses, extraction, hunting ... May 13, 2565 BE ... Medieval Dynasty Tips - Settlement Guide - Getting Started, Dynasty ... Farm and Automate Farming in Medieval Dynasty ... Barn, Tips & Tricks ‍ !I have a farmer assigned to the farm shed. I have three hoes in the farm shed chest but it shows no tool in the status bar. Se connecter Magasin Communauté Support Changer la langue Télécharger l'application mobile Steam. Voir version ordi. du site ...The problem with calculating durability is that workers do more work as their skills increase. Well, except with the farm shed. Assume 1 durability per action and go from there. So, if you have a 15 tile field, that's 15 durability on the hoe to grub up and another 15 to plow. For the bag, it would be 15 to spread fertilizer, and 15 to sow ...Ok, before they added the farm shed, the farming worked just fine. Have no clue why they added it. Plus the storage is so small in it. I added all the tools needed to farm and my worker will still not do a thing. I even moved the seeds needed from the barn to the farm shed to see if that would help, but no. Yes I added the plant type in management. This farm shed has just messed everything up ...Nov 29, 2563 BE ... Medieval Dynasty: Extraction Buildings Tutorial - Woodcutters Lodge, Excavation Shed, and Well ... How to run a farm in Medieval Dynasty. 7C•39K ...Carrot Seed is a seed. It can be planted on fields to grow Carrots. Crafting resource. Can be gained while collecting Carrot or bought. It can be planted in spring and collected in autumn, or planted in winter and collected in summer. Needs a Bag for sowing it on the field. Can be bought in Gostovia, Denica and Rolnica. After Carrot Seeds are sowed on a field, which can be done in spring or ...An unofficial community for anything and everything dedicated to the First-Person Town Building Survival game Medieval Dynasty. ... Well you were the one to bring up the new update, I assumed you knew about the farm shed. Every field worker has been fired from the barn. You have to build the shed for field workersSep 8, 2565 BE ... Automate Your Farm in Medieval Dynasty Guide to Farm Management Automation! Stake out your Fields, Build a Barn, Recruit Villagers, ...It just helps maximize efficiency because they get to work faster. The other professions produce the same amount no matter where’s they live. If their chest in the farming shed is empty but there’s tools in the resource shed, they’ll still take them out of their chest in the farming shed magically lol.Farming Problem. I'm in the late fall of my 16th year and I just noticed tonight some problems. First, all my fields and orchards show a 'farm shed far away' message. Second, i have no villagers assigned to farming (I still have the two barn workers, but not the farmers). Third, i cannot now assign villagers to do farming.Woodshed I is a tier-1 extraction building that enables the production of planks, and allows a villager to be assigned as a Lumberjack. Woodshed I is unlocked at 100 Building Tech points. It is a worker building for cutting down trees to obtain logs and sticks. Upon completion, Woodshed I will contain a storage box allowing 50 kg of storage and have 1 worker slot. It is taxed at 1 coin on ...Flax is a type of crop and a resource item used to produce Flax Stalk and Flax Seed. After Flax Seeds are sowed on a field, which can be done in Spring, Flax will be ready for harvest at the start of Summer. Each field yields 7-8 units of flax. Villagers can plant and harvest flax when they are assigned as Farmers. Flax is used to to produce Flax Stalk at the rate of two Flax Stalk per two ...Farm Shed; Scarecrow: A type of furniture. Provides aesthetic values. 15 50 By hand 2 Log: 8 Stick: 1 Linen Thread: 1 Linen Fabric: 2 Leather: 1 Dovecote: A type of furniture. Provides aesthetic values. ... Medieval Dynasty Wiki is a FANDOM Games Community. View Mobile Site Follow on IG ...Hello. I have a few questions: 1/ is a farm shed dependent on the barn. The villagers don't want me from the shed. Workers from the main village must always come. 2/ is it possible to set a non-saleable minimum for sellers? If I'm selling something that I need and partly for myself (grain and the like), they usually sell the whole thing, regardless of the fact that a part is needed. 3/ why can ...Here's the WIKI link to understand better which seeds can be planted and when they can be harvested.https://medieval-dynasty.fandom.com/wiki/Seeds_and_grains...Bronze tools, bags (simple and cloth), seeds and plenty of fertilizer are all available from the Resource Storage, but my field workers are idling because they lack resources. Did I miss a step in this transition to Farm Sheds?This is new! Are these the real farmers and not the ones at the Barn?Your workers can (for their work needs) only interact with the chest of the building they work in, and the chest in the resource and food storage buildings. They can't take stuff from anywhere else, so therefor your barn workers can't access the chest in the farm shed and your seeds are quite safe from them. #2.They will plant which ever crop the field is designated for and use the number of seeds needed for the field. If you want to reserve seeds (say flax or wheat) you should move them out of farm or resource storage, I believe they use what is in the building first, then pull from resource storage. You are correct. #3.Apr 5, 2023 · If i don't put the tools, and seeds and simple bags, they will not work and tell me they don't have the tools, or the seeds, etc. I don't mind putting it in the garden shed, but there is not enough room to meet the needs of my farm... am frustrated a bit, taking a little break...they dug up all of my crops and destroyed all of my fertilizer, I have to go back to an earlier save...sigh why can ... Barn III is a tier-3 farming building that enables the production of various farming-related items, and allows villagers to be assigned as Barn Workers. Barn III is unlocked at 8,000 Farming Tech points. It is a worker building for threshing and flour milling. It has also a workstation for crafting grain, seed, manure and feed bags, a threshing floor, mill and a large storage. Upon completion ...Woodshed I is a tier-1 extraction building that enables the production of planks, and allows a villager to be assigned as a Lumberjack. Woodshed I is unlocked at 100 Building Tech points. It is a worker building for cutting down trees to obtain logs and sticks. Upon completion, Woodshed I will contain a storage box allowing 50 kg of storage and have 1 …The Tavern is a production building where villagers can be assigned as Innkeepers. Tavern is unlocked at 10,000 Production Tech points. It is a worker building for drinks and distillation.[1] When the player has built the tavern it enables the Herald and the Exotic Goods vendor to visit the player's village sometimes. Upon completion, Tavern will contain a storage box allowing 300kg of storage ...Into the wilderness is the fourth chapter in Medieval Dynasty. This page has been updated to 1.0.0.7 Build Hunting Lodge: (0/1) Hunt: Fox or Boar (0/3) 100 x Dynasty Reputation Both boars and foxes are viable hunting targets, but hunting boars is recommended over foxes. To kill a boar effectively, you need to throw a Wooden Spear, then you shoot the boar down with an arrow from a bow while the ...How to farm in the early game of Medieval Dynasty - FULL GUIDE!🟪Join My Discord: https://discord.gg/q4JCFs4fwJ 🟪 JOIN My Server: https://www.patreon.com/k...Since the farm sheds have storage separated from the barn, you can keep a reserve of grain in the farm sheds that will only be used for planting, not cooking, milling, or selling. But then remember to put the right seeds into the right Shed.Woodshed I is a tier-1 extraction building that enables the production of planks, and allows a villager to be assigned as a Lumberjack. Woodshed I is unlocked at 100 Building Tech points. It is a worker building for cutting down trees to obtain logs and sticks. Upon completion, Woodshed I will contain a storage box allowing 50 kg of storage and have 1 worker slot. It is taxed at 1 coin on ...Farming Problem. I'm in the late fall of my 16th year and I just noticed tonight some problems. First, all my fields and orchards show a 'farm shed far away' message. Second, i have no villagers assigned to farming (I still have the two barn workers, but not the farmers). Third, i cannot now assign villagers to do farming.This is new! Are these the real farmers and not the ones at the Barn?Medieval Dynasty – The Winter Update! Share · View all patches · Build 10115776 · Last edited 24 June 2023 – 16:41:41 UTC by Wendy. ... New building – Farm Shed (Employees work in the fields and orchards. Those in the barn don't do it anymore). New furniture – Composter.Originally posted by Justa-Morsel: Keep everything in the main resources shed. When the workers have picked your crops they will put them in the barn to be transferred to the food store etc as long as you have space in the destination. Showing 1 - 3 of 3 comments. The author of this thread has indicated that this post answers the original topic.

Originally posted by Justa-Morsel: Keep everything in the main resources shed. When the workers have picked your crops they will put them in the barn to be transferred to the food store etc as long as you have space in the destination. Showing 1 - 3 of 3 comments. The author of this thread has indicated that this post answers the original topic.. Endure nyt crossword

medieval dynasty farm shed

Nov 18, 2022 · Assign your workers to the Farm Shed. A recent update brought the Farm Shed to Medieval Dynasty. You can assign up to 4 workers to your Farm Shed once you have finished construction. The Farm Shed has a small storage that can hold 150 kg. Villagers that are assigned to the Farm Shed can work the fields or the orchards. Medieval Dynasty > Discusiones generales > Detalles del tema. Björnis. 14 SEP 2023 a las 3:05 Farm shed Hello a question, my barn making fertilizer to use on my field, and they put it in resource storage building, but my question is can i make it transfer some how to my farming shed for my farmers as they dont go and collect it from the ...Diplomacy is a skill that improves the player's interactions with NPCs and their ability to gain dynasty reputation points. At a Vendor, each item you trade gives Diplomacy skill equal to 1% of the trade value. Completing side quests also increases the Diplomacy skill. Villagers will gain Diplomacy skill when assigned as Stallholders to a Market Stall. Items will automatically be sold, and the ...Bronze tools, bags (simple and cloth), seeds and plenty of fertilizer are all available from the Resource Storage, but my field workers are idling because they lack resources. Did I miss a step in this transition to Farm Sheds?Just open the management menu, go to the productivity section for a building, select a certain good and decrease its production rate to a level where the output meets the demands of your village. A small rate of overproduction doesn't hurt. You can sell the items or craft something worthy and sell that.Description. An orchard is a patch of land that is used for cultivation of hops, apples, pears, plums and cherries. The orchard is unlocked and immediately usable at the start of the game. Orchards can be either manually tended by the player or can be automated by assigning villagers to the Farmer profession through the Farm Shed .Medieval Dynasty > Feedback & Suggestions > Topic Details. hubbemattsson. Dec 20, 2022 @ 11:50am 1. 1. Farm shed Thank you, Devs. This is a wonderful building. ...It's building expansion time in medieval dynasty. I've managed to build a farm shed and another house and I'm trying to assign a village to become a farmer....This game is not designed to be as precise as say Satisfactory. I run 4,5x10 fields with a three day season. Three are flax the last is wheat and they usually get harvested in time. I would assume one worker can handle one 16 x 16 field. I personally have approx 150 fields per farmer per season, some extra work might be needed but usually good ...Lastly I would check your fields and your seed count. In all likelihood it usually means your farmers are trying to plant something in season but don't have enough resources per field square needed or that the farm shed is too far away for them to work efficiently. But the red farm icon specifically indicates something is preventing your ...Medieval Dynasty. I have 3 woodsheds. I set to 100% logs, 1 set to 100% firewood and the other 50/50 of both and I barely get enough firewood to stock the village. I am having to make some myself every day. I have them all deep in the woods surrounded by trees in different areas and the lumberjacks are 2@3 and 1@4 extraction skill.The exception is the Farm Shed, which must be placed near the fields, because the work you see them doing is not merely an animation. The farm shed workers also need to live close to the farm shed and the fields. ... An unofficial community for anything and everything dedicated to the First-Person Town Building Survival game Medieval Dynasty.They will plant which ever crop the field is designated for and use the number of seeds needed for the field. If you want to reserve seeds (say flax or wheat) you should move them out of farm or resource storage, I believe they use what is in the building first, then pull from resource storage. You are correct. #3..

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